Baltimore Ravens Virtual Camera Mixed Reality
The 7th Annual Awards
- Best Event Experience

ABOUT THIS ENTRY
The Baltimore Ravens partnered with The Famous Group to introduce a permanent Virtual Camera Mixed Reality system that delivered immersive, stadium-scale moments throughout the season. The activation created unforgettable in-venue visuals for fans while generating strong social engagement across the team’s digital platforms.
How does this represent "Excellence in Engagement"?
The Baltimore Ravens Virtual Camera Mixed Reality activation represents excellence in engagement by transforming immersive technology into a consistent part of the live game-day experience. Rather than delivering a single surprise moment, the Ravens created a platform capable of producing new, visually striking content throughout the season, giving fans something fresh to experience at every home game.
This approach set a new benchmark for how Mixed Reality can be used in sports. By installing a permanent system and integrating it into the team’s weekly production workflow, the Ravens demonstrated that immersive technology can operate reliably inside a live stadium environment. This shifted Mixed Reality from a one-time activation to a repeatable storytelling tool that enhances fan engagement over the long term.
The project also showed how in-venue moments can extend beyond the stadium. Each activation was designed to capture fans’ attention in person while also generating shareable content across social media, allowing the experience to reach a broader audience.
By proving that immersive technology can be scalable, repeatable, and deeply connected to team identity, the Ravens and The Famous Group created a model that will inspire teams and leagues to rethink how technology can elevate the fan experience.
Objective
The objective of this collaboration between the Baltimore Ravens and The Famous Group was to elevate the in-stadium experience by introducing a new form of immersive storytelling that could be deployed consistently throughout the season. Rather than producing a one-time spectacle, the goal was to establish a permanent Mixed Reality capability that could create memorable moments for fans at every home game.
The Ravens sought to deliver larger-than-life visuals that celebrated the team’s identity, energized the crowd, and enhanced key moments within the game presentation. By integrating Virtual Camera Mixed Reality technology directly into the stadium production environment, the team aimed to unlock new creative flexibility and produce dynamic content tied to opponents, milestones, and special events.
Another key goal was to create content that resonated beyond the stadium. Each activation was designed to capture fans’ attention in the venue while also generating compelling moments that could be shared across social media and digital channels. This approach allowed the Ravens to strengthen fan engagement both inside M&T Bank Stadium and across their broader digital community.
Ultimately, the project set out to demonstrate how immersive technology can be used consistently to enhance live sports experiences while delivering memorable moments.
Strategy & Execution
The experience was designed around how modern sports fans consume and engage with live events. Ravens fans expect high-energy, visually compelling moments that enhance the stadium atmosphere while also creating content worth sharing beyond the venue. The Virtual Camera Mixed Reality system allowed the Ravens to deliver both.
The strategy focused on integrating immersive visuals directly into the flow of the game presentation. Rather than interrupting the action, the Mixed Reality moments were designed to complement key game-day beats such as player introductions, rivalry matchups, milestone celebrations, and themed moments throughout the season. This ensured the technology felt like a natural extension of the Ravens’ show rather than a stand-alone effect.
The system was also designed for flexibility and speed, allowing the Ravens production team to quickly create new visuals tailored to specific opponents or special events. This kept the experience fresh for returning fans and ensured the content remained relevant throughout the season.
Each moment was crafted with both the in-stadium audience and digital viewers in mind, producing visually striking scenes that energized the crowd while also generating highly shareable content across the Ravens’ social platforms.
Organizations
Baltimore Ravens
The Famous Group
Featured
N/A
Credits
Jay O'Brien
Vice President, Ravens Production and Game Entertainment
Baltimore Ravens
Steve Groff
Director of Broadcast Technical Operations
Baltimore Ravens
Brent Airey
Senior Animator
Baltimore Ravens
Erik Beaumont
VP of Advanced Technologies
The Famous Group
Andrew Isaacson
Partner
The Famous Group
Hemu Karadkar
Executive Creative Director
The Famous Group
Luke Hinojosa
Producer
The Famous Group
